Feature Four Frames

Four Frames: a dive into the existential world of Tarkovsky’s Stalker

The central location in Andrei Tarkovsky’s meditative Stalker sounds like something out of a fairy tale: deep within “The Zone” – a mysterious and ever-shifting landscape left on Earth by some unknown entity – is a room that realises its inhabitants’ deepest desires. In theory, this location should be a gift, and perhaps it was […]