The historical epic dates from the earliest days of cinema, with Intolerance and Ben-Hur setting not only the desired level of visual splendour (with budget to match) but also the preferred period. The recreated glories of ancient Rome and Egypt have dominated the genre ever since, although this obscures some notable explorations of other times […]
Tag: sets
Beyond its utility in replicating the interior of a building convincingly, the architectural set attracted film-makers who held that cinema allowed an entirely new kind of story-telling. In Weimar Berlin, Hans Janowitz and Carl Mayer each drew on disturbing personal incidents to write The Cabinet of Dr Caligari, and believed that a fully visual filmic experience was necessary […]
Much of the architecture on show in films doesn’t actually exist, as a location or even a set. Instead, buildings are conjured through the alchemy of models, matte paintings, photographs or computer-generated imagery. Miniatures have been used to represent the unbuilt or unbuildable for many decades, either on their own or in combination with live […]
In the opening scenes of Patriot Games Jack Ryan foils an IRA plot to kill the Queen Mother’s cousin outside Buckingham Palace, preventing a car bomb from exploding and engaging in a lethal shoot-out with the terrorists. It is an exciting and involving moment, and sets up the revenge motive that drives the remainder of […]
“You know, we need a set for that”. This reminder from director Terence Young to production designer Ken Adam during the making of Dr No not only resulted in a hastily-conceived yet brilliant solution from Adam for the ‘spider room’ – a small space dominated by a disquietingly sloping, forced-perspective roof whose circular grille casts […]
Architecture, like film, acts at many scales. Suspense cinema in particular exploits this superbly, beginning with the smallest – the room. The four walls which surround us for most of the day are our world for those hours. But as much as they are just walls, they are also screens on which we project our […]
Architecture and Film
In our new feature, Chris Rogers explores the relationship between the built and filmed environments. #1 Defining the Frame Before visual effects, there was reality. The earliest films were shot on location, in and around the buildings that filmmakers were familiar with. Houses, factories, stations; all were used to tell stories. And by using everyday […]
A star in its own right, Los Angeles’ Bradbury building has featured in films as diverse as Double Indemnity, Blade Runner and (500) Days of Summer. Illuminated by a large central skylight and lined with ornate wrought-iron railings, the courtyard of the Bradbury stages a transition between interior and exterior. In Michel Hazanavicius’ recent (silent) […]